Meet the Team

10 03 2009

I hope I don’t get sued for the title.

Here’s the place where I’m going to put the current team lineup and what they do. Just a small insite on the Mod:

Flambé – Mod founder and leader. I design and help Map for the Mod.

PwnShake – Mod co-founder and leader. Maps for the mod and draws up concept art.

Tiger – GFX artist and Skinner for the mod.

dr.Cola – Mapper for the mod.

Sneeza – Meele weapon modeler for the mod.

Heavys Metal – Texture artist and voice actor for the mod.

IppE – Texture artist for the mod.

GRALL19 -  Animator and texture artist for the mod.

Twitchy5 – Coder for the mod.

TheGrymoire – Not official part of the mod but said to be joining. Modeler for the mod.

That’s everyone that is part of the mod at the current time. I’ll update if more people join.





Welcome to the Mod

9 03 2009

O hai.
This is going to be the main update site for the public! It will be used to keep you all informed on the developing mod and everything about it.

The mod is going to be set in Half Life 2: Episode 1 but will start near the end of Half Life 2. Just before you get confused, this will be a Half Life 2 mod and we will be recreating all the Citadel effects from Ep1 so you only need Half Life 2 :)

You will be one of a special unit of combine who are highly skilled and trained. You have been sent to help defend a crashed Combine train which is under heavy attack from rebels. From there you will need to push them back far enough so some more Combine can retrieve anything needed from the train. –MORE COMING SOON–

The name of the Combine is Subject #4 Area 17. More will be reveled on the reasons behind the name soon.

Steam Group (Mod team only): Combined Mod

Studio Page: Here

Steve.